![]() "Depending on where you've placed your lift buildings, the centre of your city might actually be way off to the side."Īs well as worrying about weight you'll have to find fuel, water and food, building hangars so your workers can reach the ground, and it's satisfying to watch these planes zip back and forth. "Your city might look very lopsided, but because of the way you've placed heavy buildings, it's fine," says Wander. ![]() You can create funky, asymmetrical layouts by moving around your heavy structures and "lift buildings" such as propellers and hot air balloons, which you'll need to keep your city afloat. Just glancing at your city will tell you if it's balanced, and I like how your whole airship wobbles and settles as you plop down new houses. If it's leaning then you'll fly slower, and buildings will degrade faster. Every house, plane hangar, farm, and propeller has weight, and if you put too many buildings on one side of your city it can tip over. The aerial theme is more than just a gimmick. That mix of whimsy and traditional resource management is what makes it so intriguing. But as he explains to me over Skype, it's more than just a toybox: You need to fuel your city to stop it falling from the sky, farm enough food to prevent your workers from starving, and research a constant stream of new tech to keep new citizens joining your city. "In 2019, when everything is in different places of disarray, it's a lovely idea a utopic city flying through the clouds," says designer Ben Wander, one quarter of developer The Wandering Band. City builder Airborne Kingdom seems like it's going to be a simple escapist fantasy.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |